【RO私服】個人撰寫物品編碼分享|仙境傳說私服架設

最近自己編寫了一些RO私服(仙境傳說)的物品編碼,仙境傳說私服架設時如果大家有興趣可以自行取用,因為是自己練習的產物,有錯可以跟我說一起來修正,使用方式就是貼到伺服器端的item_db中就可以,近期增加一些別人給的,有興趣可以試試看喵。

 

P.S.以下內容僅供學習與教學用途,請勿涉及商業使用。

b illust 5 0M

目錄:

b illust 5 0M

物品編碼分享(item_db):

附魔石系列:
 
25302,DoubleAttack_Stone,二刀連擊石(披肩),6,20,,100,,,,,,,,,,,,,{ skill “TF_DOUBLE”,3; },{},{}
25060,Critical_Stone,暴擊石(頭中),6,20,,100,,,,,,,,,,,,,{ bonus bCritAtkRate,3; },{},{}
25303,Critical_Stone_Robe,暴擊石(披肩),6,20,,100,,,,,,,,,,,,,{ bonus bCritAtkRate,20; },{},{}
25304,Critical_Stone_Top,暴擊石(頭上),6,20,,100,,,,,,,,,,,,,{ bonus bCritAtkRate,3; },{},{}
25305,Critical_Stone_Bottom,暴擊石(頭下),6,20,,100,,,,,,,,,,,,,{ bonus bCritAtkRate,3; },{},{}
25060:25303:25304:25305,{ bonus bCritAtkRate,6; bonus bCritical,10; }
 
b ornament 10 1M
補品系列:
 
501,Red_Potion,紅色藥水,0,10,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(45,65),0; },{},{}
502,Orange_Potion,赤色藥水,0,50,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{}
503,Yellow_Potion,黃色藥水,0,180,,130,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(175,235),0; },{},{}
504,White_Potion,白色藥水,0,1200,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),0; },{},{}
505,Blue_Potion,藍色藥水,0,5000,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(40,60); },{},{}
506,Green_Potion,綠色藥水,0,40,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_HALLUCINATION; },{},{}
507,Red_Herb,紅色藥草,0,18,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(18,28),0; },{},{}
508,Yellow_Herb,黃色藥草,0,40,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(38,58),0; },{},{}
509,White_Herb,白色藥草,0,120,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(75,115),0; },{},{}
510,Blue_Herb,藍色藥草,0,60,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(15,30); },{},{}
511,Green_Herb,綠色藥草,0,10,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; },{},{}
 
b ornament 10 1M
單手劍系列:
 
1101,Sword,長劍,5,100,,500,25,,1,3,0x000654E3,63,2,2,1,2,1,2,{},{},{}
1102,Sword_,長劍,5,100,,500,25,,1,4,0x000654E3,63,2,2,1,2,1,2,{},{},{}
1103,Sword__,長劍,5,100,,500,25,,1,0,0x000654E3,63,2,2,1,2,1,2,{},{},{}
1104,Falchion,圓月刀,5,1500,,600,39,,1,3,0x000654E3,63,2,2,1,2,1,2,{},{},{}
1105,Falchion_,圓月刀,5,1500,,600,39,,1,4,0x000654E3,63,2,2,1,2,1,2,{},{},{}
1106,Falchion__,圓月刀,5,1500,,600,39,,1,0,0x000654E3,63,2,2,1,2,1,2,{},{},{}
1107,Blade,厚刃劍,5,2900,,700,53,,1,3,0x000654E3,63,2,2,1,2,1,2,{},{},{}
1108,Blade_,厚刃劍,5,2900,,700,53,,1,4,0x000654E3,63,2,2,1,2,1,2,{},{},{}
1109,Blade__,厚刃劍,5,2900,,700,53,,1,0,0x000654E3,63,2,2,1,2,1,2,{},{},{}
1110,Lapier,擊刺長劍,5,10000,,500,70,,1,2,0x000654E3,63,2,2,2,14,1,2,{},{},{}
1111,Lapier_,擊刺長劍,5,10000,,500,70,,1,3,0x000654E3,63,2,2,2,14,1,2,{},{},{}
1112,Lapier__,擊刺長劍,5,10000,,500,70,,1,0,0x000654E3,63,2,2,2,14,1,2,{},{},{}
1113,Scimiter,彎刀,5,17000,,700,85,,1,2,0x000654E3,63,2,2,2,14,1,2,{},{},{}
1114,Scimiter_,彎刀,5,17000,,700,85,,1,3,0x000654E3,63,2,2,2,14,1,2,{},{},{}
1115,Scimiter__,彎刀,5,17000,,700,85,,1,3,0x000654E3,63,2,2,2,14,1,2,{},{},{}
1116,Katana,武士刀,5,2000,,1000,60,,1,3,0×00004082,63,2,34,1,4,1,3,{},{},{}
1117,Katana_,武士刀,5,2000,,1000,60,,1,4,0×00004082,63,2,34,1,4,1,3,{},{},{}
1118,Katana__,武士刀,5,2000,,1000,60,,1,0,0×00004082,63,2,34,1,4,1,3,{},{},{}
1119,Tsurugi,日本刀,5,51000,,1200,130,,1,1,0x000654E2,63,2,2,3,27,1,2,{},{},{}
1120,Tsurugi_,日本刀,5,51000,,1200,130,,1,2,0x000654E2,63,2,2,3,27,1,2,{},{},{}
1121,Tsurugi__,日本刀,5,51000,,1200,130,,1,0,0x000654E2,63,2,2,3,27,1,2,{},{},{}
1122,Ring_Pommel_Saber,圓柄馬刀,5,24000,,900,100,,1,2,0x000654E2,63,2,2,2,14,1,2,{},{},{}
1123,Haedonggum,海東劍,5,50000,,900,120,,1,1,0x000654E2,63,2,2,3,27,1,2,{ bonus bInt,3; },{},{}
1124,Orcish_Sword,獸人刀,5,20,,800,90,,1,0,0x000654E3,63,2,2,3,5,1,2,{ bonus bUnbreakableWeapon; },{},{}
1125,Ring_Pommel_Saber_,圓柄馬刀,5,24000,,900,100,,1,3,0x000654E2,63,2,2,2,14,1,2,{},{},{}
1126,Saber,騎兵之劍,5,49000,,1000,115,,1,2,0x000654E2,63,2,2,3,27,1,2,{},{},{}
1127,Saber_,騎兵之劍,5,49000,,1000,115,,1,3,0x000654E2,63,2,2,3,27,1,2,{},{},{}
1128,Hae_Dong_Gum_,海東劍,5,50000,,900,120,,1,2,0x000654E2,63,2,2,3,27,1,2,{ bonus bInt,3; },{},{}
1129,Flamberge,水紋之劍,5,60000,,1500,150,,1,0,0×00004080,63,2,2,3,27,1,2,{},{},{}
1130,Nagan,多刃尖刺刀,5,20,,500,120,,1,0,0x000654E2,63,2,2,4,40,1,2,{ skill “TF_DOUBLE”,5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player_Human,5; },{},{}
1131,Ice_Falchon,水靈之刀,5,20,,600,100,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill “MG_COLDBOLT”,3; bonus3 bAutoSpell,”MG_COLDBOLT”,3,100; },{},{}
1132,Edge,秘劍_慕戀,5,20,,700,115,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_All,10; },{},{}
1133,Fire_Brand,火靈之劍,5,20,,500,100,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; skill “MG_FIREBOLT”,3; bonus3 bAutoSpell,”MG_FIREBOLT”,3,100; },{},{}
1134,Scissores_Sword,利剪劍,5,20,,700,140,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant; },{},{}
1135,Cutlas,狂擊之劍,5,20,,900,150,,1,0,0x000654E2,63,2,2,4,40,1,2,{ skill “SM_BASH”,5; bonus bStr,2; bonus bDef,1; },{},{}
1136,Solar_Sword,烈陽之劍,5,20,,1200,85,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000; },{},{}
1137,Excalibur,石中劍,5,20,,1200,150,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bInt,5; bonus bLuk,10; bonus bDex,-1; bonus bAtkEle,Ele_Holy; },{},{}
1138,Mysteltainn_,妖劍_弒光,5,20,,1000,170,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,”MG_STONECURSE”,3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3; },{},{}
1139,Tale_Fing_,魔刀_吞神,5,20,,1000,200,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{}
1140,Byeorrun_Gum,首領之劍,5,20,,900,150,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus2 bSubClass,Class_Normal,-10; bonus2 bAddClass,Class_Boss,50; bonus bAllStats,2; },{},{}
1141,Immaterial_Sword,聖劍_渾沌,5,20,,900,140,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus3 bSPVanishRate,3,30,BF_WEAPON; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{}
1142,Jewel_Sword,尋寶之劍,5,20,,2200,104,,1,0,0x000654E2,63,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{}
1143,Gaia_Sword,尋礦之劍,5,20,,2500,140,,1,0,0x000654E2,63,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{}
1144,Sasimi,生魚片刀,5,20,,1400,75,,1,0,0x000654E2,63,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{}
1145,Holy_Avenger,神聖復仇者之劍,5,450000,,1350,125,,1,0,0×00004000,63,2,2,3,75,1,2,{ bonus bAtkEle,Ele_Holy; bonus bVit,2; },{},{}
1146,Town_Sword,湯恩劍,5,42000,,800,100,,1,1,0×00000001,63,2,2,3,30,1,2,{},{},{}
1147,Town_Sword_,湯恩劍,5,42000,,800,100,,1,2,0×00000001,63,2,2,3,30,1,2,{},{},{}
1148,Star_Dust_Blade,星塵劍,5,20,,1000,140,,1,1,0×00000001,63,2,2,4,45,1,2,{ bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon; },{},{}
1149,Flamberge_,水紋之劍,5,60000,,1500,150,,1,2,0×00004080,63,2,2,3,27,1,2,{},{},{}
b ornament 10 1M
雙手劍系列:
 
1151,Slayer,雙手劍,5,15000,,1300,90,,1,2,0×00004082,63,2,34,2,18,1,3,{},{},{}
1152,Slayer_,雙手劍,5,15000,,1300,90,,1,3,0×00004082,63,2,34,2,18,1,3,{},{},{}
1153,Slayer__,雙手劍,5,15000,,1300,90,,1,0,0×00004082,63,2,34,2,18,1,3,{},{},{}
1154,Bastard_Sword,亞爾特劍,5,22500,,1600,115,,1,2,0×00004082,63,2,34,2,18,1,3,{},{},{}
1155,Bastard_Sword_,亞爾特劍,5,22500,,1600,115,,1,3,0×00004082,63,2,34,2,18,1,3,{},{},{}
1156,Bastard_Sword__,亞爾特劍,5,22500,,1600,115,,1,0,0×00004082,63,2,34,2,18,1,3,{},{},{}
1157,Two_Hand_Sword,雙手巨劍,5,60000,,2200,160,,1,1,0×00004082,63,2,34,3,33,1,3,{},{},{}
1158,Two_Hand_Sword_,雙手巨劍,5,60000,,2200,160,,1,2,0×00004082,63,2,34,3,33,1,3,{},{},{}
1159,Two_Hand_Sword__,雙手巨劍,5,60000,,2200,160,,1,0,0×00004082,63,2,34,3,33,1,3,{},{},{}
1160,Broad_Sword,雙手重劍,5,65000,,2000,140,,1,1,0×00004082,63,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{}
1161,Balmung,神器_三十二朔月,5,20,,1000,250,,1,0,0xFFFFFFFF,63,2,34,4,48,1,3,{ bonus bInt,20; bonus bLuk,20; },{},{}
1162,Broad_Sword_,雙手重劍,5,65000,,2000,140,,1,2,0×00004082,63,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{}
1163,Claymore,十字巨劍,5,74000,,2500,180,,1,0,0×00004080,63,2,34,3,33,1,3,{},{},{}
1164,Muramasa,名刀_不知火,5,20,,1000,155,,1,0,0×00004082,63,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; },{},{}
1165,Masamune,秘刀_十六夜月,5,20,,1000,200,,1,0,0×00004082,63,2,34,4,48,1,3,{ bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-66; bonus bDef2Rate,-66; },{},{}
1166,Dragon_Slayer,龍牙劍,5,20,,1300,150,,1,0,0×00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
1167,Schweizersabel,風靈之劍,5,20,,1600,160,,1,0,0×00004082,63,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,”MG_LIGHTNINGBOLT”,3,100; },{},{}
1168,Zweihander,巨大雙手劍,5,20,,2200,200,,1,0,0×00004082,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{}
1169,Executioner_,死神之劍,5,20,,2200,155,,1,0,0×00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus bAtkEle,Ele_Dark; },{},{}
1170,Katzbalger,亞藍斯之劍,5,20,,2000,175,,1,0,0×00004082,63,2,34,4,48,1,3,{ bonus bVit,5; bonus bDef,10; },{},{}
1171,Zweihander_,巨大雙手劍,5,20,,2200,200,,1,2,0×00004082,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{}
1172,Claymore_,十字巨劍,5,74000,,2500,180,,1,2,0×00004080,63,2,34,3,33,1,3,{},{},{}
1173,Muramasa_C,名刀_不知火,5,1,,0,204,,1,0,0×00004082,63,2,34,4,1,0,3,{ bonus bCritical,30; bonus bAspdRate,8; },{},{}
1174,Executioner_C,Executioner,5,2,,0,190,,1,0,0×00004082,63,2,34,4,0,0,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus bAtkEle,Ele_Dark; },{},{}
1175,Altas_Weapon,阿特羅斯的巨劍,5,20,,3500,200,,1,1,0×00004082,18,2,34,4,55,1,3,{ bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500; },{},{}
1176,Muscle_Cutter,肌肉切斷器,5,20,,2200,160,,1,2,0×00004082,18,2,34,4,55,1,3,{ bonus2 bAddEff,Eff_Bleeding,800; bonus3 bAutoSpell,”AL_DECAGI”,1,30; },{},{}
1177,Muramash,Muramash,5,20,,0,120,,1,0,0×00004082,63,2,34,1,0,0,3,{ bonus2 bAddClass,Class_All,50; },{},{}
1178,Schweizersabel_,風靈之劍,5,20,,1600,160,,1,2,0×00004082,63,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,”MG_LIGHTNINGBOLT”,3,100; },{},{}
1179,Executioner__,死神之劍,5,20,,2200,155,,1,1,0×00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus bAtkEle,Ele_Dark; },{},{}
1180,Dragon_Slayer_,龍牙劍,5,20,,1300,150,,1,2,0×00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
1181,Tae_Goo_Lyeon,太九連,5,20,,2000,250,,1,2,0×00004082,18,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70 || (eaclass()&EAJL_THIRD && JobLevel>=50)) autobonus “{ bonus bBaseAtk,50; }”,10,10000,BF_WEAPON,”{ specialeffect2 EF_POTION_BERSERK; }”; if(getrefine()>8) { bonus bDelayRate,-20; bonus bUseSPrate,-20; } },{},{}
1182,Bloody_Eater,血靈魔劍,5,20,,1200,200,,1,2,0×00004082,18,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; autobonus “{ bonus bCritical,100; bonus bBaseAtk,50; }”,1,5000,0,”{ specialeffect2 EF_FIRESPLASHHIT; }”; bonus bHPGainValue,100; },{},{}
1183,BF_Two_Handed_Sword1,突襲隊長的亞藍斯之劍,5,20,,0,200,,1,0,0×00004082,63,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{}
1184,BF_Two_Handed_Sword2,突襲隊長的亞藍斯之劍,5,20,,0,200,,1,0,0×00004082,63,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon; },{},{}
1185,Violet_Fear,湛紫魔劍,5,20,,2200,275,,1,2,0×00004082,18,2,34,4,80,1,3,{ bonus3 bAutoSpell,”WZ_METEOR”,3,30; bonus3 bAutoSpell,”WZ_FROSTNOVA”,5,50; autobonus “{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }”,50,5000; },{},{}
1186,Death_Guidance,死亡引導者,5,20,,2000,200,,1,2,0×00004082,18,2,34,4,70,1,3,{ bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,”NPC_HELLPOWER”,1,10; bonus4 bAutoSpell,”NPC_HELLPOWER”,1,10,0; bonus3 bAutoSpell,”NPC_VAMPIRE_GIFT”,(getrefine()>8?2:1),20; },{},{}
1187,Krieger_Twohand_Sword1,勇士十字巨劍,5,20,,0,220,,1,0,0×00004082,63,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,1); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,1); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(.@r>8) { bonus3 bAutoSpell,”LK_CONCENTRATION”,max(getskilllv(“LK_CONCENTRATION”),1),30; bonus3 bAutoSpell,”LK_AURABLADE”,max(getskilllv(“LK_AURABLADE”),1),30; } },{},{}
1188,Veteran_Sword,熟練者之劍,5,10000,,2000,180,,1,1,0×00004082,63,2,34,4,80,1,3,{ if(getskilllv(“SM_BASH”)==10) { bonus2 bSkillAtk,”SM_BASH”,50; } if(getskilllv(“KN_BOWLINGBASH”)==10) { bonus2 bSkillAtk,”KN_BOWLINGBASH”,50; } bonus bStr,1; bonus bDex,1; },{},{}
1189,Krasnaya,克拉斯拿雅劍,5,20,,3800,200,,2,3,0×00004082,18,2,34,2,50,1,3,{ if(readparam(bStr)>=95) { bonus bBaseAtk,20; } },{},{}
1190,Claymore_C,Claymore,5,0,,0,220,,1,0,0×00004080,63,2,34,3,1,0,3,{ bonus2 bAddSize,Size_All,40; },{},{}
1191,Alca_Bringer,阿爾卡破魔劍,5,20,,3400,280,,2,0,0×00000080,56,2,34,3,100,1,3,{ bonus bAspd,(getrefine()/2); },{},{}
1192,P_Slayer1,P.雙手劍Ⅰ,5,0,,0,162,,1,0,0×00004082,63,2,34,2,26,0,3,{},{},{}
1193,P_Slayer2,P.雙手劍_Ⅱ,5,0,,0,185,,1,0,0×00004082,63,2,34,2,40,0,3,{},{},{}
1194,F_Executioner_C,Executioner,5,2,,0,190,,1,0,0×00004082,63,2,34,4,0,0,3,{ bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_Player_Human,-10; bonus bIgnoreDefRace,RC_Player_Human; },{},{}
1195,E_Executioner_C,Executioner,5,2,,0,190,,1,0,0×00004082,63,2,34,4,0,0,3,{ bonus bAtkEle,Ele_Dark; },{},{}
1196,Chrome_Twohand_Sword,鉻合金雙手巨劍,5,20,,400,280,,1,0,0×00004082,63,2,34,3,110,1,3,{ bonus bUnbreakableWeapon; bonus bAgi,3; bonus bMaxHPrate,-10; },{},{}
1197,P_Slayer3,P.雙手劍Ⅲ,5,0,,0,200,,1,0,0×00004082,63,2,34,3,60,0,3,{},{},{}
1198,Hairtail,白帶魚劍,5,0,,0,220,,3,0,0×00004082,63,2,34,1,50,0,3,{ bonus bCritical,20; bonus bCritAtkRate,50; bonus2 bAddEff,Eff_Crystalize,30; if(BaseLevel>99) { bonus bBaseAtk,50; } },{},{}
1199,Ebony_Toe_Nail,Ebony Toe Nail,5,56000,,1000,250:150,,1,0,0×00004082,63,2,34,4,120,1,3,{},{},{}
 
b ornament 10 1M
短劍系列:
 
1201,Knife,短劍,5,50,,400,17,,1,3,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
1202,Knife_,短劍,5,50,,400,17,,1,4,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
1203,Knife__,短劍,5,50,,400,17,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
1204,Cutter,卡特短劍,5,1250,,500,30,,1,3,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
1205,Cutter_,卡特短劍,5,1250,,500,30,,1,4,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
1206,Cutter__,卡特短劍,5,1250,,500,30,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
1207,Main_Gauche,笨拙短劍,5,2400,,600,43,,1,3,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
1208,Main_Gauche_,笨拙短劍,5,2400,,600,43,,1,4,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
1209,Main_Gauche__,笨拙短劍,5,2400,,600,43,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{}
1210,Dirk,德克短劍,5,8500,,500,59,,1,2,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{}
1211,Dirk_,德克短劍,5,8500,,500,59,,1,3,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{}
1212,Dirk__,德克短劍,5,8500,,500,59,,1,0,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{}
1213,Dagger,大駒短劍,5,14000,,600,73,,1,2,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{}
1214,Dagger_,大駒短劍,5,14000,,600,73,,1,3,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{}
1215,Dagger__,大駒短劍,5,14000,,600,73,,1,0,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{}
1216,Stiletto,雙刃短劍,5,19500,,700,87,,1,2,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{}
1217,Stiletto_,雙刃短劍,5,19500,,700,87,,1,3,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{}
1218,Stiletto__,雙刃短劍,5,19500,,700,87,,1,0,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{}
1219,Gladius,長柄短劍,5,43000,,700,105,,1,2,0x028F5EEE,63,2,2,3,24,1,1,{},{},{}
1220,Gladius_,長柄短劍,5,43000,,700,105,,1,3,0x028F5EEE,63,2,2,3,24,1,1,{},{},{}
1221,Gladius__,長柄短劍,5,43000,,700,105,,1,0,0x028F5EEE,63,2,2,3,24,1,1,{},{},{}
1222,Damascus,大馬士革短劍,5,49000,,800,118,,1,1,0x028F5EEE,63,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{}
1223,Forturn_Sword,幸運短劍,5,20,,500,90,,1,0,0x028F5EEE,63,2,2,4,24,1,1,{ bonus bLuk,5; bonus bFlee2,20; },{},{}
1224,Sword_Breaker,削刃短劍,5,20,,1000,70,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{}
1225,Mail_Breaker,破甲短劍,5,20,,1000,70,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{}
1226,Damascus_,大馬士革短劍,5,49000,,800,118,,1,2,0x028F5EEE,63,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{}
1227,Weeder_Knife,鋤草短劍,5,20,,400,80,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15; },{},{}
1228,Combat_Knife,戰鬥短劍,5,20,,400,80,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bSubRace,RC_Demon,-10; },{},{}
1229,Mama’s_Knife,廚刀,5,20,,500,75,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000; },{},{}
1230,House_Auger,破甲短錐,5,20,,600,80,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{}
1231,Bazerald,華麗短劍,5,20,,500,70:105,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; },{},{}
1232,Assasin_Dagger,妖短劍_泣神怨,5,20,,600,140,,1,0,0×00001000,63,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{}
1233,Exercise,除靈短劍,5,20,,700,90,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; },{},{}
1234,Moonlight_Sword,月靈短劍,5,20,,700,50,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{}
1235,Azoth,變形短劍,5,20,,700,110,,1,0,0×00040000,63,2,2,4,36,1,1,{ bonus bClassChange,300; },{},{}
1236,Sucsamad,砂塵短劍,5,20,,800,140,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{}
1237,Grimtooth_,魔短劍_闇噬,5,20,,800,180,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{}
1238,Zeny_Knife,金幣短劍,5,20,,1200,64,,1,0,0x028F5EEE,63,2,2,3,70,1,1,{ bonus2 bGetZenyNum,100,40; },{},{}
1239,Poison_Knife,巨毒短劍,5,20,,800,64,,1,0,0x028F5EEE,63,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{}
1240,Princess_Knife,皇家短劍,5,20,,400,84,,1,0,0x028F5EEE,63,2,2,4,1,1,1,{ bonus bAllStats,1; },{},{}
1241,Cursed_Dagger,詛咒的短劍,5,80000,,400,55,,1,0,0×00810204,63,2,2,4,85,1,1,{ bonus2 bAddEff,Eff_Curse,5000; },{},{}
1242,Counter_Dagger,反擊短劍,5,120000,,550,140,,1,0,0×00810204,63,2,2,4,55,1,1,{ bonus bCritical,90; },{},{}
1243,Novice_Knife,初學者笨拙短劍,5,0,,1,45,,1,0,0×00000001,63,2,2,1,1,0,1,{},{},{}
1244,Holy_Dagger,神聖大駒短劍,5,20,,800,100,,1,0,0×02021040,63,2,2,4,55,1,1,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5; },{},{}
1245,Cinquedea,五指劍,5,40000,,700,110,,1,1,0×00000001,63,2,2,3,30,1,1,{},{},{}
1246,Cinquedea_,五指劍,5,40000,,700,110,,1,2,0×00000001,63,2,2,3,30,1,1,{},{},{}
1247,Kindling_Dagger,易燃短劍,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Fire; },{},{}
1248,Obsidian_Dagger,黑曜石短劍,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Earth; },{},{}
1249,Fisherman’s_Dagger,漁夫短劍,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Water; },{},{}
 
b ornament 10 1M
拳刃系列:
 
1250,Jur,拳刃,5,19500,,800,125,,1,2,0×00001000,63,2,34,2,18,1,16,{},{},{}
1251,Jur_,拳刃,5,19500,,800,125,,1,3,0×00001000,63,2,34,2,18,1,16,{},{},{}
1252,Katar,卡塔勒拳刃,5,41000,,1200,148,,1,1,0×00001000,63,2,34,3,33,1,16,{ bonus bDex,1; },{},{}
1253,Katar_,卡塔勒拳刃,5,41000,,1200,148,,1,2,0×00001000,63,2,34,3,33,1,16,{ bonus bDex,1; },{},{}
1254,Jamadhar,秘刃_闇嘯,5,37200,,1500,165,,1,0,0×00001000,63,2,34,3,33,1,16,{},{},{}
1255,Jamadhar_,秘刃_闇嘯,5,37200,,1500,165,,1,1,0×00001000,63,2,34,3,33,1,16,{},{},{}
1256,Katar_Of_Cold_Icicle,冰靈拳刃,5,45000,,1200,105,,1,0,0×00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{}
1257,Katar_Of_Thornbush,刺藤拳刃,5,45000,,1200,105,,1,0,0×00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{}
1258,Katar_Of_Raging_Blaze,火靈拳刃,5,45000,,1200,105,,1,0,0×00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500; },{},{}
1259,Katar_Of_Piercing_Wind,風靈拳刃,5,45000,,1200,105,,1,0,0×00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{}
1260,Ghoul_Leg,骸靈拳刃,5,52500,,1700,150,,1,0,0×00001000,63,2,34,3,65,1,16,{ bonus bAtkEle,Ele_Undead; },{},{}
1261,Infiltrator,刺殺拳刃,5,57000,,1500,140,,1,0,0×00001000,63,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player_Human,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{}
1262,Nail_Of_Loki,洛奇的指甲,5,20,,1200,115,,1,0,0×00001000,63,2,34,3,55,1,16,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{}
1263,Unholy_Touch,邪惡拳刃,5,20,,1250,151,,1,0,0×00001000,63,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
1264,Various_Jur,多變拳刃,5,20,,800,90,,1,4,0×00001000,63,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{}
1265,Bloody_Roar,血拳刃,5,20,,1000,120,,1,0,0×00001000,63,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
1266,Infiltrator_,刺殺拳刃,5,57000,,1500,140,,1,1,0×00001000,63,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player_Human,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{}
1267,Infiltrator_C,刺殺拳刃,5,1,,0,189,,1,0,0×00001000,63,2,34,4,1,0,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,8; },{},{}
1268,Wild_Beast_Claw,野獸的指甲,5,20,,1450,160,,1,1,0×00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,”NPC_CRITICALWOUND”,(getrefine()>=9?2:1),100; },{},{}
1269,Inverse_Scale,茵博斯拳刃,5,20,,1500,140,,1,0,0×00001000,18,2,34,4,55,1,16,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,”NPC_DRAGONFEAR”,1,30; },{},{}
1270,Drill_Katar,鑽孔機拳刃,5,20,,1400,110,,1,1,0×00001000,18,2,34,4,55,1,16,{ bonus bHit,30; bonus3 bAutoSpell,”ST_FULLSTRIP”,1,150; },{},{}
1271,Blood_Tears,血淚\拳刃,5,20,,1700,120,,1,2,0×00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,”NPC_WIDEBLEEDING”,(getrefine()>=9?2:1),30; },{},{}
1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0×00001000,63,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{}
1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0×00001000,63,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bHPRegenRate,3,5000; },{},{}
1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0×00001000,63,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bUnbreakableWeapon; },{},{}
1275,Katar_Of_Cold_Icicle_,冰靈拳刃,5,45000,,1200,105,,1,3,0×00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{}
1276,Katar_Of_Thornbush_,刺藤拳刃,5,45000,,1200,105,,1,3,0×00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{}
1277,Katar_Of_Raging_Blaze_,火靈拳刃,5,45000,,1200,105,,1,3,0×00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500; },{},{}
1278,Katar_Of_Piercing_Wind_,風靈拳刃,5,45000,,1200,105,,1,3,0×00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{}
1279,BF_Katar1,屠殺的拳刃,5,20,,0,130,,1,0,0×00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{}
1280,BF_Katar2,屠殺的拳刃,5,20,,0,130,,1,0,0×00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon; },{},{}
1281,Krieger_Katar1,勇士血拳刃,5,20,,0,140,,1,0,0×00001000,63,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(.@r>8) autobonus “{ bonus bAspdRate,100; }”,70,3000,BF_WEAPON,”{ specialeffect2 EF_POTION_BERSERK; }”; },{},{}
1282,Krieger_Katar2,勇士秘刃_闇嘯,5,20,,0,140,,1,0,0×00001000,63,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus bCritAtkRate,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player_Human,5; } if(.@r>8) autobonus “{ bonus bAspdRate,100; }”,70,3000,BF_WEAPON,”{ specialeffect2 EF_POTION_BERSERK; }”; },{},{}
1283,Katar_Of_Speed,Katar Of Speed,5,20,,0,175,,1,0,0×00001000,63,2,34,4,0,0,16,{ bonus2 bSkillAtk,”AS_SONICBLOW”,25; bonus bAspdRate,3; },{},{}
1284,Krishna,克裡希納拳刃,5,20,,1200,120,,1,2,0×00001000,18,2,34,3,50,1,16,{ bonus2 bSkillAtk,”AS_GRIMTOOTH”,10; bonus3 bAutoSpell,”AS_SONICBLOW”,max(getskilllv(“AS_SONICBLOW”),1),100; },{},{}
1285,Cakram,恰克蘭拳刃,5,20,,1000,130,,1,2,0×00001000,18,2,34,3,50,1,16,{ if(getskilllv(“AS_KATAR”)==10) { bonus bHit,10; } bonus2 bSkillAtk,”ASC_METEORASSAULT”,20; },{},{}
1286,Jamadhar_C,Jamadhar,5,0,,0,200,,1,0,0×00001000,63,2,34,3,1,0,16,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{}
1287,Durga,杜爾迦拳刃,5,20,,1200,190,,1,1,0×00001000,63,2,34,3,100,1,16,{},{},{}
1288,Bloody_Fear_C,Bloody Fear,5,1,,0,145,,1,0,0×00001000,63,2,34,4,1,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddEff,Eff_Bleeding,100; },{},{}
1289,P_Katar1,P.拳刃Ⅰ,5,0,,0,155,,1,0,0×00001000,63,2,34,3,60,0,16,{},{},{}
1290,Agent_Katar,特務拳刃,5,41000,,1200,170,,1,1,0×00001000,63,2,34,3,100,1,16,{ bonus bHit,readparam(bLuk)/2; },{},{}
1291,Guillotine_Katar,斬首拳刃,5,56000,,1500,200,,1,1,0×00001000,63,2,34,4,140,1,16,{ bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player_Human,50; bonus2 bSkillAtk,”GC_CROSSIMPACT”,30; },{},{}
1292,Upg_Katar,強化卡塔勒拳刃,5,20,,1000,80,,1,1,0×00001000,63,2,34,3,1,1,16,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bCritAtkRate,(.@r*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
1293,Velum_Jamadhar,戰神秘刃闇嘯,5,20,,1200,170,,1,0,0×00001000,63,2,34,4,95,1,16,{ bonus4 bSetDefRace,RC_Player_Human,10000,5000,1; bonus4 bSetMDefRace,RC_Player_Human,10000,5000,1; bonus bAspdRate,getrefine(); },{},{}
1294,Velum_Scare,戰神拳刃,5,20,,1200,50,,1,0,0×00001000,63,2,34,4,95,1,16,{ bonus3 bSPVanishRaceRate,RC_Player_Human,1000,10; },{},{}
1295,Blood_Tears_,血觿拳刃,5,20,,1700,120,,1,3,0×00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,”NPC_WIDEBLEEDING”,(getrefine()>=9?2:1),30; },{},{}
1296,Metal_Katar,超合金拳刃,5,20,,0,75,,1,1,0×00001000,63,2,34,3,1,1,16,{ .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
1297,Inverse_Scale_,龍麟拳刃,5,20,,1500,140,,1,2,0×00001000,18,2,34,4,55,1,16,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,”NPC_DRAGONFEAR”,1,30; },{},{}
1298,Shiver_Katar,戰慄拳刃,5,60000,,2700,110,,1,2,0×00001000,63,2,34,4,105,1,16,{ bonus bCritical,getrefine(); },{},{}
1299,TE_Woe_Katar,TE攻城拳刃,5,0,,0,120,,1,0,0×00001000,63,2,34,3,40,1,16,{ bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddEff,Eff_Bleeding,1000; },{},{}
b ornament 10 1M
單手斧系列:
 
1300,Cleaver_,Cleaver,5,20,,1200,140,,1,3,0x000444A2,63,2,2,4,44,1,6,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; },{},{}
1301,Axe,斧,5,500,,800,38,,1,3,0x000654E3,63,2,2,1,3,1,6,{},{},{}
1302,Axe_,斧,5,500,,800,38,,1,4,0x000654E3,63,2,2,1,3,1,6,{},{},{}
1303,Axe__,斧,5,500,,800,38,,1,0,0x000654E3,63,2,2,1,3,1,6,{},{},{}
1304,Orcish_Axe,獸人斧,5,20,,1500,75,,1,0,0x000654E3,63,2,2,3,3,1,6,{},{},{}
1305,Cleaver,切削之斧,5,20,,1200,140,,1,0,0x000444A2,63,2,2,4,44,1,6,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; },{},{}
1306,War_Axe,血腥戰斧,5,20,,4200,140,,1,1,0×00040400,63,2,2,3,76,1,6,{ bonus bDex,2; bonus bLuk,2; bonus bUnbreakableWeapon; },{},{}
1307,Windhawk,希爾之斧,5,18000,,1500,115,,1,0,0x000654E2,63,2,2,2,14,1,6,{ bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; bonus bUnbreakableWeapon; },{},{}
1308,Golden_Axe,金斧頭,5,20,,3000,170,,1,0,0×00000001,63,2,2,4,45,1,6,{},{},{}
1309,Orcish_Axe_,獸人斧,5,20,,1500,75,,1,4,0x000654E3,63,2,2,3,3,1,6,{},{},{}
1310,Krieger_Onehand_Axe1,勇士切削之斧,5,20,,0,130,,1,0,0x000444A2,63,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,5; } if(.@r>8) { bonus bAspdRate,5; bonus3 bAutoSpell,”NPC_CRITICALWOUND”,1,50; bonus4 bAutoSpellOnSkill,”MC_MAMMONITE”,”NPC_CRITICALWOUND”,2,200; } },{},{}
1311,Vecer_Axe,貝伽勒巨斧,5,20,,1500,140,,1,2,0x000444A2,18,2,2,3,50,1,6,{ if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90&&readparam(bLuk)>=90) { bonus2 bSkillAtk,”MC_MAMMONITE”,15; } },{},{}
1312,Orcish_Axe_C,Orcish Axe,5,0,,0,110,,1,0,0x000654E3,63,2,2,3,1,0,6,{ bonus2 bAddSize,Size_All,70; },{},{}
1313,Tourist_Axe,Tourist Axe,5,0,,500,77,,1,0,0x000654E3,63,2,2,1,1,0,6,{ bonus bStr,2; },{},{}
1314,F_Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; skill “ITM_TOMAHAWK”,1; },{},{}
1315,F_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; bonus2 bAddRace,RC_Demon,3; skill “AL_HEAL”,3; },{},{}
1316,Adventure_Axe,Adventure Axe,5,0,,0,100,,1,0,0×00040420,63,2,2,1,1,0,6,{},{},{}
1317,Academy_Axe,Academy Axe,5,0,,1600,130,,1,1,0×00040420,63,2,2,1,30,1,6,{ bonus bUnbreakableWeapon; bonus bAspdRate,5-(BaseLevel/10); bonus bMaxHP,200-(40*(BaseLevel/10)); },{},{}
1318,Dofle_Axe,章魚大斧,5,50000,,1800,180,,1,2,0x000654E2,63,2,2,4,105,1,6,{ skill “ITM_TOMAHAWK”,1; },{},{}
1319,TE_Woe_Axe,TE攻城戰斧,5,0,,0,100,,1,0,0x000654E3,63,2,2,3,40,1,6,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddEff,Eff_Freeze,1000; },{},{}
1321,Dofle_Axe_,Deflation Axe,5,50000,,1800,180,,1,3,0x000654E2,63,2,2,4,105,1,6,{ skill “ITM_TOMAHAWK”,1; },{},{}
1322,Ru_Blue_Axe,戰慄此斧頭,5,10,,1800,180,,1,1,0xFFFBFFFF,56,2,2,1,1,1,6,{ bonus bStr,5; bonus bVit,5; },{},{}
1323,Ru_Gold_Axe,Ru Gold Axe,5,0,,1800,180,,1,2,0×00040000,56,2,2,3,120,1,6,{ bonus bStr,8; bonus bInt,8; },{},{}
1324,War_Axe_,War Axe,5,20,,4200,140,,1,3,0×00040400,63,2,2,3,76,1,6,{ bonus bDex,2; bonus bLuk,2; },{},{}
1326,Illusion_War_Axe,幻影血腥戰斧,5,0,,4200,180,,1,2,0×00040420,63,2,2,4,120,1,6,{ bonus bStr,2; bonus bDex,2; bonus bLuk,2; .@r = getrefine(); if (.@r >= 9) { .@val = 40; } else if (.@r >= 7) { .@val = 20; } bonus2 bSkillAtk,”NC_AXETORNADO”,(100+.@val); bonus2 bSkillAtk,”NC_AXEBOOMERANG”,(100+.@val); bonus2 bSkillAtk,”GN_CART_TORNADO”,(75+.@val); },{},{}
 
b ornament 10 1M
雙手斧系列:
 
1333,Golden_Wrench,Golden Wrench,5,,,5500,220,,1,2,0×00000400,56,2,2,4,170,1,6,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bAddClass,Class_all,5; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 35; else if (.@r>=9) .@val = 20; bonus2 bSkillAtk,”NC_AXEBOOMERANG”,.@val; bonus2 bSkillAtk,”NC_POWERSWING”,.@val; },{},{}
1336,Guardian_Knight_Axe,守護騎士戰斧,5,0,,1500,210,,1,2,0xFFFFFBFF,56,2,2,4,170,1,6,{ bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bLongAtkRate,.@r; if(.@r >= 9){ bonus2 bSkillAtk,”NC_POWERSWING”,20; } if(.@r >= 11){ bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{}
1351,Battle_Axe,巨斧,5,5400,,1500,80,,1,3,0x000444A2,63,2,34,1,3,1,7,{},{},{}
1352,Battle_Axe_,巨斧,5,5400,,1500,80,,1,4,0x000444A2,63,2,34,1,3,1,7,{},{},{}
1353,Battle_Axe__,巨斧,5,5400,,1500,80,,1,0,0x000444A2,63,2,34,1,3,1,7,{},{},{}
1354,Hammer,鋼斧,5,15500,,2000,120,,1,2,0x000444A2,63,2,34,2,16,1,7,{},{},{}
1355,Hammer_,鋼斧,5,15500,,2000,120,,1,3,0x000444A2,63,2,34,2,16,1,7,{},{},{}
1356,Hammer__,鋼斧,5,15500,,2000,120,,1,0,0x000444A2,63,2,34,2,16,1,7,{},{},{}
1357,Buster,毀滅之斧,5,34000,,2200,155,,1,1,0x000444A2,63,2,34,3,30,1,7,{},{},{}
1358,Buster_,毀滅之斧,5,34000,,2200,155,,1,2,0x000444A2,63,2,34,3,30,1,7,{},{},{}
1359,Buster__,毀滅之斧,5,34000,,2200,155,,1,0,0x000444A2,63,2,34,3,30,1,7,{},{},{}
1360,Two_Handed_Axe,雙手斧,5,55000,,2500,185,,1,1,0x000444A2,63,2,34,3,30,1,7,{},{},{}
1361,Two_Handed_Axe_,雙手斧,5,55000,,2500,185,,1,2,0x000444A2,63,2,34,3,30,1,7,{},{},{}
1362,Two_Handed_Axe__,雙手斧,5,55000,,2500,185,,1,0,0x000444A2,63,2,34,3,30,1,7,{},{},{}
1363,Brood_Axe,血斧,5,20,,4000,170,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus bStr,10; bonus bSpeedRate,25; },{},{}
1364,Great_Axe,克萊伊特斧,5,20,,1800,187,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus2 bAddSkillBlow,”MC_MAMMONITE”,5; bonus2 bAddEff,Eff_Stun,1500; },{},{}
1365,Sabbath,暗靈之斧,5,20,,2300,120,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Dark; bonus2 bComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50; },{},{}
1366,Right_Epsilon,智天使之斧,5,20,,2300,180,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Holy; skill “AL_HEAL”,3; bonus2 bAddRace,RC_Demon,3; },{},{}
1367,Slaughter,斯勒特斧,5,20,,2500,120,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40; bonus bIgnoreDefRace,RC_Player_Doram; bonus2 bComaRace,RC_Player_Doram,40; },{},{}
1368,Tomahawk,風靈之斧,5,20,,2500,165,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Wind; skill “ITM_TOMAHAWK”,1; },{},{}
1369,Guillotine,斬首之斧,5,20,,3000,215,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player_Human,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player_Human,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player_Human,20; },{},{}
1370,Doom_Slayer,超重雙手斧,5,20,,6000,10,,1,0,0x000444A2,63,2,34,4,80,1,7,{ bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{}
1371,Doom_Slayer_,超重雙手斧,5,20,,6000,10,,1,1,0x000444A2,63,2,34,4,80,1,7,{ bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{}
1372,Right_Epsilon_C,智天使之斧,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; skill “AL_HEAL”,3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10; */},{},{}
1373,Brood_Axe_C,Refined Bloody Axe,5,2,,0,205,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bStr,20; bonus bMatkRate,20; bonus bAspdRate,5; },{},{}
1374,Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; skill “ITM_TOMAHAWK”,1; },{},{}
1375,Berdysz,肉搏斧,5,20,,2500,200,,1,2,0x000444A2,18,2,34,3,70,1,7,{ bonus2 bSubSize,Size_Medium,13; bonus2 bSubSize,Size_Large,15; },{},{}
1376,Heart_Breaker,心破壞斧,5,20,,2000,175,,1,1,0x000444A2,18,2,34,4,70,1,7,{ bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)||(Class==Job_Mechanic)||(Class==Job_Mechanic_T)||(Class==Job_Genetic)||(Class==Job_Genetic_T)) bonus3 bAutoSpell,”BS_HAMMERFALL”,3,30; },{},{}
1377,Hurricane_Fury,狂暴颶風斧,5,20,,3500,332,,1,1,0x000444A2,18,2,34,4,80,1,7,{ .@r = getrefine(); bonus2 bSubSize,Size_Medium,10+.@r; bonus bAspdRate,.@r; bonus3 bAutoSpell,”NPC_PULSESTRIKE”,5,20; },{},{}
1378,Great_Axe_C,Refined Great Axe,5,1,,0,215,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bStr,5; bonus bHit,20; bonus2 bSkillAtk,”MC_MAMMONITE”,20; bonus2 bAddEff,Eff_Stun,2000; },{},{}
1379,BF_Two_Handed_Axe1,狂戰士的巨斧,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{}
1380,BF_Two_Handed_Axe2,狂戰士的巨斧,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; autobonus “{ bonus bBreakArmorRate,10000; }”,20,3000,BF_WEAPON,”{ specialeffect2 EF_POTION_BERSERK; }”; bonus bUnbreakableWeapon; },{},{}
1381,N_Battle_Axe,新手專用巨斧,5,0,,0,100,,1,3,0x000444A2,63,2,34,1,3,0,7,{},{},{}
1382,Krieger_Twohand_Axe1,勇士雙手斧,5,20,,0,220,,1,0,0x000444A2,63,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus3 bAutoSpell,”NPC_CRITICALWOUND”,1,50; } if(.@r>8) { bonus3 bAutoSpell,”NPC_CRITICALWOUND”,1,100; bonus4 bAutoSpellOnSkill,”MC_MAMMONITE”,”NPC_CRITICALWOUND”,2,200; bonus4 bAutoSpellOnSkill,”WS_CARTTERMINATION”,”NPC_CRITICALWOUND”,2,200; } },{},{}
1383,Holy_Celestial_Axe,聖天斧,5,20,,1500,200,,1,0,0×00040420,63,2,34,4,60,1,7,{ bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,”AL_BLESSING”,5,5; },{},{}
1384,Veteran_Axe,熟練者之斧,5,10000,,3000,250,,1,2,0x000444A2,63,2,34,3,80,1,7,{ if(getskilllv(“BS_DAGGER”)==3) { bonus bBaseAtk,10; } if(getskilllv(“BS_SWORD”)==3) { bonus bBaseAtk,10; } if(getskilllv(“BS_TWOHANDSWORD”)==3) { bonus bBaseAtk,10; } if(getskilllv(“BS_KNUCKLE”)==3) { bonus bBaseAtk,10; } if(getskilllv(“BS_SPEAR”)==3) { bonus bBaseAtk,10; } if(getskilllv(“BS_AXE”)==3) { bonus bBaseAtk,10; } if(getskilllv(“BS_MACE”)==3) { bonus bBaseAtk,10; } bonus bVit,2; bonus4 bAutoSpellOnSkill,”BS_HAMMERFALL”,”SM_MAGNUM”,50,3; },{},{}
1385,Bradium_Stonehammer,鈽鐳石鎚,5,20,,2700,210,,1,0,0×00000400,2,2,34,4,75,1,7,{ bonus3 bAddEffOnSkill,”BS_HAMMERFALL”,Eff_Stun,500+(200*getrefine()); },{},{}
1386,Doom_Slayer_I,Doom Slayer,5,0,,0,20,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAspdRate,-25; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{}
1387,Giant_Axe,巨人斧,5,20,,4000,330,,1,1,0×00044480,18,2,34,3,50,1,7,{ bonus2 bSkillAtk,”WS_CARTTERMINATION”,15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; } },{},{}
1388,Two_Handed_Axe_C,Two-Handed Axe,5,0,,0,220,,1,0,0x000444A2,63,2,34,3,1,0,7,{ bonus2 bAddSize,Size_All,40; },{},{}
1389,E_Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; },{},{}
1390,E_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; },{},{}
1391,P_Two_Handed_Axe1,P.雙手斧Ⅰ,5,0,,0,195,,1,0,0x000444A2,63,2,34,3,60,0,7,{},{},{}
1392,Ygnus_Stale,火焰戰斧,5,56000,,1900,250,,1,1,0×00044480,58,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Burning,200; bonus2 bAddEff2,Eff_Burning,100; },{},{}
1393,End_Sektura,急凍戰斧,5,56000,,1900,250,,1,1,0×00044480,58,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Freeze,300; bonus2 bAddEff2,Eff_Freeze,300; },{},{}
1394,Upg_Two_Handed_Axe,強化雙手斧,5,20,,2000,110,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); bonus bUnbreakableWeapon; },{},{}
1395,Velum_Buster,戰神毀滅之斧,5,20,,2500,50,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus3 bSPVanishRaceRate,RC_Player_Human,1000,10; },{},{}
1396,Velum_Guillotine,戰神斬首之斧,5,20,,5500,300,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player_Human,40; bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,”NC_AXEBOOMERANG”,80; bonus2 bSkillAtk,”NC_POWERSWING”,80; } if(.@r>=9) { bonus2 bAddRace,RC_Player_Human,60; } },{},{}
1397,Bradium_Stonehammer_,Bradium Stone Hammer,5,20,,2700,210,,1,2,0×00000400,2,2,34,4,75,1,7,{ bonus3 bAddEffOnSkill,”BS_HAMMERFALL”,Eff_Stun,500+(200*getrefine()); },{},{}
1398,Metal_Two_Handed_Axe,超合金巨斧,5,20,,0,105,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bUnbreakableWeapon; bonus bBaseAtk,(getrefine()*7); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
1399,TE_Woe_Two_Handed_Axe,TE攻城雙手戰斧,5,0,,0,150,,1,0,0x000444A2,63,2,34,3,40,1,7,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddEff,Eff_Stun,1000; },{},{}
b ornament 10 1M
單手矛系列:
 
1400,Spear_of_Vicious_Mind,邪惡長矛,5,20,,1400,140,,3,1,0×00004082,63,2,2,4,160,1,4,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{}
1401,Javelin,長戟,5,150,,700,28,,3,3,0×00004082,63,2,2,1,4,1,4,{},{},{}
1402,Javelin_,長戟,5,150,,700,28,,3,4,0×00004082,63,2,2,1,4,1,4,{},{},{}
1403,Javelin__,長戟,5,150,,700,28,,3,0,0×00004082,63,2,2,1,4,1,4,{},{},{}
1404,Spear,長矛,5,1700,,850,44,,3,3,0×00004082,63,2,2,1,4,1,4,{},{},{}
1405,Spear_,長矛,5,1700,,850,44,,3,4,0×00004082,63,2,2,1,4,1,4,{},{},{}
1406,Spear__,長矛,5,1700,,850,44,,3,0,0×00004082,63,2,2,1,4,1,4,{},{},{}
1407,Pike,步兵長矛,5,3450,,1000,60,,3,3,0×00004082,63,2,2,1,4,1,4,{},{},{}
1408,Pike_,步兵長矛,5,3450,,1000,60,,3,4,0×00004082,63,2,2,1,4,1,4,{},{},{}
1409,Pike__,步兵長矛,5,3450,,1000,60,,3,0,0×00004082,63,2,2,1,4,1,4,{},{},{}
1410,Lance,騎士長矛,5,60000,,2500,185,,3,0,0×00004082,63,2,34,3,33,1,5,{},{},{}
1411,Lance_,騎士長矛,5,60000,,2500,185,,3,0,0×00004082,63,2,34,3,33,1,5,{},{},{}
1412,Lance__,騎士長矛,5,60000,,2500,185,,3,0,0×00004082,63,2,34,3,33,1,5,{},{},{}
1413,Gungnir,剛尼爾長矛,5,20,,500,120,,3,0,0×00004082,63,2,2,4,4,1,4,{ bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; },{},{}
1414,Gelerdria,地靈之矛,5,20,,700,145,,3,0,0×00004082,63,2,2,4,48,1,4,{ bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50; },{},{}
1415,Skewer,魔力之矛,5,20,,850,100,,3,0,0×00004082,63,2,2,4,48,1,4,{ bonus bIgnoreDefClass,Class_Normal; bonus2 bAddEle,Ele_Neutral,25; },{},{}
1416,Tjungkuletti,邪靈之矛,5,20,,1000,100,,3,0,0×00004082,63,2,2,4,48,1,4,{ bonus bSPDrainValue,1; bonus bSPGainValue,5; },{},{}
1417,Pole_Axe,鐮戟,5,20,,3800,160,,3,1,0×00004082,63,2,2,3,71,1,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
1418,Gungnir_,剛尼爾長矛,5,20,,500,120,,3,2,0×00004082,63,2,2,4,4,1,4,{ bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; },{},{}
1419,Pole_Axe_C,鐮戟,5,1,,4800,195,,3,0,0×00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
1420,Long_Horn,長角槍,5,20,,1000,150,,3,1,0×00004082,18,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill “TF_DETOXIFY”,1; bonus bUnbreakableWeapon; },{},{}
1421,Battle_Hook,戰鬥鉤槍,5,20,,900,140,,3,1,0×00004082,18,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; skill “KN_PIERCE”,3; },{},{}
1422,Hunting_Spear,狩獵長矛,5,20,,4200,180,,3,1,0×00004082,18,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus bIgnoreDefRace,RC_Player_Doram; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,”LK_JOINTBEAT”,3,100; },{},{}
1423,Pole_XO,Pole XO,5,20,,0,120,,3,0,0×00004082,63,2,2,1,0,0,4,{ bonus2 bAddClass,Class_All,50; },{},{}
1424,Skewer_C,Refined Brocca,5,1,,0,149,,3,0,0×00004082,63,2,2,4,0,0,4,{ bonus bIgnoreDefClass,Class_Normal; bonus2 bAddSize,Size_Medium,20; },{},{}
1425,BF_Spear1,突襲隊長的長矛,5,20,,0,60,,3,0,0×00004082,63,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{}
1426,Krieger_Onehand_Spear1,勇士長矛,5,20,,0,130,,3,0,0×00004082,63,2,2,4,80,1,4,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,10; } if(.@r>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,”KN_PIERCE”,”NPC_CRITICALWOUND”,2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,”PA_PRESSURE”,5,100; } },{},{}
1427,Spear_Of_Excellent,Spear Of Excellent,5,20,,0,160,,3,0,0×00004082,63,2,2,3,0,0,4,{ bonus2 bSkillAtk,”SM_MAGNUM”,25; bonus bStr,2; },{},{}
1428,Long_Horn_M,Long Horn,5,20,,1000,150,,3,1,0×00004082,18,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill “TF_DETOXIFY”,1; bonus bUnbreakableWeapon; },{},{}
1429,Hunting_Spear_M,Hunting Spear,5,20,,4200,180,,3,1,0×00004082,18,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus bIgnoreDefRace,RC_Player_Doram; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,”LK_JOINTBEAT”,3,100; },{},{}
1430,Pike_C,Pike,5,0,,0,74,,3,0,0×00004082,63,2,2,1,1,0,4,{ bonus2 bAddSize,Size_All,70; },{},{}
1431,F_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0×00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
1432,E_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0×00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
1433,Imperial_Spear,帝國長矛,5,20,,1800,180:40,,3,1,0×00004082,63,2,2,3,102,1,4,{ .@r = getrefine(); bonus2 bSkillAtk,”LG_CANNONSPEAR”,20+(.@r/2*3); bonus2 bSkillAtk,”LG_BANISHINGPOINT”,20+(.@r/2*3); },{},{}
1434,P_Sphere1,P.長矛Ⅰ,5,0,,0,165,,3,0,0×00004082,63,2,2,3,60,0,4,{},{},{}
1435,Cannon_Spear,鈣礦石長矛,5,56000,,1600,180,,3,1,0×00004000,63,2,2,4,100,1,4,{ bonus bMaxSP,-100; bonus2 bSkillAtk,”LG_CANNONSPEAR”,10; bonus bBaseAtk,(getrefine()/3); },{},{}
1436,Velum_Spear,戰神長矛,5,20,,850,150,,3,0,0×00004082,63,2,2,4,95,1,4,{ bonus2 bAddRace,RC_Player_Human,60; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,”RK_HUNDREDSPEAR”,80; bonus2 bSkillAtk,”LG_PINPOINTATTACK”,80; } if(.@r>=9) { bonus2 bAddRace,RC_Player_Human,30; } },{},{}
1437,TE_Woe_Pike,TE攻城步兵長矛,5,0,,0,100,,3,0,0×00004082,63,2,2,3,40,1,4,{ bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddEff,Eff_Curse,3000; },{},{}
1438,Thanos_Spear,塔諾斯長矛,5,10,,3000,150:100,,3,1,0×00004082,56,2,2,4,120,1,4,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; }
1439,Half_BF_Spear1,Half BF Spear1,5,20,,0,60,,3,0,0×00004082,63,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player_Human,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{}
1440,Battle_Hook_,Battle Hook,5,20,,900,140,,3,3,0×00004082,18,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; skill “KN_PIERCE”,3; },{},{}
1441,Ru_Blue_Spear,戰慄長矛,5,10,,1200,180:170,,3,1,0×00004000,56,2,2,3,100,1,4,{ bonus bDex,5; bonus bInt,5; },{},{}
1442,Ru_Gold_Spear,Ru Gold Spear,5,0,,1200,180,,3,2,0×00004000,56,2,2,3,120,1,4,{ bonus bStr,8; bonus bAgi,8; },{},{}
1443,Crimson_Spear,緋紅色長矛,5,20,,900,90,,3,2,0×00004082,63,2,2,3,70,1,4,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
1446,Requiem_Spear,Requiem Spear,5,20,,1000,130,,3,,0×00004080,63,2,2,4,100,1,4,{ .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b; },{},{}
1447,Poison_Forged_Spear,劇毒長槍,5,0,,500,150,,3,3,0×00004080,58,2,2,4,100,1,4,{ bonus bAtkEle,Ele_Poison; bonus bCritical,10; skill “TF_DOUBLE”,5; bonus bDoubleRate,25; bonus2 bAddEff,Eff_Poison,1000; bonus2 bAddEff2,Eff_Poison,300; },{},{}
1449,Gelerdria_,Gelerdria,5,20,,700,145,,3,3,0×00004082,63,2,2,4,48,1,4,{ bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50; },{},{}
 
b ornament 10 1M
雙手矛系列:
 
1450,Lance_of_Vicious_Mind,邪惡騎士長矛,5,20,,2250,225,,3,1,0×00004082,63,2,34,4,160,1,5,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{}
1451,Guisarme,彎刃長矛,5,13000,,1000,84,,3,2,0×00004082,63,2,34,2,18,1,5,{},{},{}
1452,Guisarme_,彎刃長矛,5,13000,,1000,84,,3,3,0×00004082,63,2,34,2,18,1,5,{},{},{}
1453,Guisarme__,彎刃長矛,5,13000,,1000,84,,3,0,0×00004082,63,2,34,2,18,1,5,{},{},{}
1454,Glaive,長槍,5,20000,,1200,104,,3,2,0×00004082,63,2,34,2,18,1,5,{},{},{}
1455,Glaive_,長槍,5,20000,,1200,104,,3,3,0×00004082,63,2,34,2,18,1,5,{},{},{}
1456,Glaive__,長槍,5,20000,,1200,104,,3,0,0×00004082,63,2,34,2,18,1,5,{},{},{}
1457,Partizan,雙刃長戟,5,27000,,2000,124,,3,1,0×00004082,63,2,34,2,18,1,5,{},{},{}
1458,Partizan_,雙刃長戟,5,27000,,2000,124,,3,2,0×00004082,63,2,34,2,18,1,5,{},{},{}
1459,Partizan__,雙刃長戟,5,27000,,2000,124,,3,0,0×00004082,63,2,34,2,18,1,5,{},{},{}
1460,Trident,德瑞尹長戟,5,51000,,1200,150,,3,2,0×00004082,63,2,34,3,33,1,5,{},{},{}
1461,Trident_,德瑞尹長戟,5,51000,,1200,150,,3,3,0×00004082,63,2,34,3,33,1,5,{},{},{}
1462,Trident__,德瑞尹長戟,5,51000,,1200,150,,3,0,0×00004082,63,2,34,3,33,1,5,{},{},{}
1463,Halberd,斧錘長矛,5,54000,,2500,165,,3,1,0×00004082,63,2,34,3,33,1,5,{},{},{}
1464,Halberd_,斧錘長矛,5,54000,,2500,165,,3,2,0×00004082,63,2,34,3,33,1,5,{},{},{}
1465,Halberd__,斧錘長矛,5,54000,,2500,165,,3,0,0×00004082,63,2,34,3,33,1,5,{},{},{}
1466,Crescent_Scythe,死神之鐮,5,20,,2500,180,,3,0,0×00004082,63,2,34,4,48,1,5,{ bonus bCritical,30; bonus bHit,10; },{},{}
1467,Bill_Guisarme,修爾特長矛,5,20,,1000,183,,3,0,0×00004082,63,2,34,4,48,1,5,{ bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_Player_Doram,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player_Human,5; },{},{}
1468,Zephyrus,風靈之矛,5,20,,2000,170,,3,0,0×00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,”MG_THUNDERSTORM”,3,100; },{},{}
1469,Longinus’s_Spear,龍戚弩斯長矛,5,20,,2500,180,,3,0,0×00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; bonus2 bAddRace,RC_Angel,10; },{},{}
1470,Brionac,聖光之戟,5,20,,3000,190,,3,0,0×00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Holy; skill “AL_HEAL”,5; bonus3 bAutoSpell,”MG_SOULSTRIKE”,3,100; bonus2 bAddClass,Class_Boss,5; },{},{}
1471,Hell_Fire,火靈之矛,5,20,,3500,200,,3,0,0×00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,”MG_FIREBALL”,5,100; bonus bStr,3; },{},{}
 
b ornament 10 1M
槌類系列:
 
1501,Club,木錘,5,120,,700,23,,1,3,0x0004C5B3,63,2,2,1,2,1,8,{},{},{}
1502,Club_,木錘,5,120,,700,23,,1,4,0x0004C5B3,63,2,2,1,2,1,8,{},{},{}
1503,Club__,木錘,5,120,,700,23,,1,0,0x0004C5B3,63,2,2,1,2,1,8,{},{},{}
1504,Mace,鐵錘,5,1600,,800,37,,1,3,0x0004C5B3,63,2,2,1,2,1,8,{},{},{}
1505,Mace_,鐵錘,5,1600,,800,37,,1,4,0x0004C5B3,63,2,2,1,2,1,8,{},{},{}
1506,Mace__,鐵錘,5,1600,,800,37,,1,0,0x0004C5B3,63,2,2,1,2,1,8,{},{},{}
1507,Smasher,思麥斯鐵錘,5,9000,,1000,54,,1,2,0x0004C5B3,63,2,2,2,14,1,8,{},{},{}
1508,Smasher_,思麥斯鐵錘,5,9000,,1000,54,,1,3,0x0004C5B3,63,2,2,2,14,1,8,{},{},{}
1509,Smasher__,思麥斯鐵錘,5,9000,,1000,54,,1,3,0x0004C5B3,63,2,2,2,14,1,8,{},{},{}
1510,Flail,流星錘,5,16000,,900,69,,1,2,0x0004C5B2,63,2,2,2,14,1,8,{},{},{}
1511,Flail_,流星錘,5,16000,,900,69,,1,3,0x0004C5B2,63,2,2,2,14,1,8,{},{},{}
1512,Flail__,流星錘,5,16000,,900,69,,1,3,0x0004C5B2,63,2,2,2,14,1,8,{},{},{}
1513,Morning_Star,日星錘,5,41000,,1500,110,,1,1,0x0004C5B2,63,2,2,3,27,1,8,{},{},{}
1514,Morning_Star_,日星錘,5,41000,,1500,110,,1,2,0x0004C5B2,63,2,2,3,27,1,8,{},{},{}
1515,Morning_Star__,日星錘,5,41000,,1500,110,,1,2,0x0004C5B2,63,2,2,3,27,1,8,{},{},{}
1516,Sword_Mace,尖刃鐵錘,5,50000,,1200,130,,1,0,0x0004C5B2,63,2,2,3,27,1,8,{},{},{}
1517,Sword_Mace_,尖刃鐵錘,5,50000,,1200,130,,1,1,0x0004C5B2,63,2,2,3,27,1,8,{},{},{}
1518,Sword_Mace__,尖刃鐵錘,5,50000,,1200,130,,1,1,0x0004C5B2,63,2,2,3,27,1,8,{},{},{}
1519,Chain,鏈錘,5,23000,,800,84,,1,2,0x0004C5B2,63,2,2,2,14,1,8,{},{},{}
1520,Chain_,鏈錘,5,23000,,800,84,,1,3,0x0004C5B2,63,2,2,2,14,1,8,{},{},{}
1521,Chain__,鏈錘,5,23000,,800,84,,1,3,0x0004C5B2,63,2,2,2,14,1,8,{},{},{}
1522,Stunner,昏迷之錘,5,60000,,2000,140,,1,0,0×00008110,63,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{}
1523,Spike,闇盲之錘,5,20,,700,85,,1,0,0×00008110,63,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{}
1524,Golden_Mace,黃金之錘,5,20,,800,110,,1,1,0×00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{}
1525,Long_Mace,秘銀長錘,5,20,,800,135,,3,0,0×00008110,63,2,2,4,40,1,8,{ bonus bLongAtkDef,10; },{},{}
1526,Slash,魔錘_安魂曲,5,20,,1000,145,,1,0,0×00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5; },{},{}
1527,Quadrille,秘錘_冷月,5,20,,900,165,,1,0,0×00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; bonus2 bAddEle,Ele_Earth,10; },{},{}
1528,Grand_Cross,聖錘_十字星,5,20,,1500,140,,1,0,0×00008110,63,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,”PR_TURNUNDEAD”,3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{}
1529,Iron_Driver,高爾夫球桿,5,20,,3000,155,,2,0,0×00008100,63,2,2,3,78,1,8,{},{},{}
1530,Mjolnir,雷神之錘,5,20,,6000,350,,1,0,0x000444A2,63,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,50; bonus bStr,20; bonus bAspdRate,10; bonus3 bAutoSpell,”MG_THUNDERSTORM”,10,100; autobonus “{ bonus bSplashRange,1; }”,50,10000; },{},{}
1531,Spanner,鈑手,5,20,,2500,115,,1,0,0×00008110,63,2,2,3,55,1,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{}
1532,Stunner_,昏迷之錘,5,60000,,2000,140,,1,2,0×00008110,63,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{}
1533,Warrior_Balmung,勇士的神器天譴,5,20,,1000,170,,1,0,0xFFFFFFFF,63,2,2,4,48,1,8,{ bonus bAllStats,5; },{},{}
1534,Spanner_C,Wrench,5,2,,0,150,,1,0,0×00008110,63,2,2,3,0,0,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{}
1535,Hollgrehenn_Hammer,忽克連的精煉之錘,5,4444,,44,4,,1,1,0x0004C5B2,63,2,2,4,44,1,8,{ bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr)>=44) { bonus bBaseAtk,44; } },{},{}
1536,Good_Morning_Star,Good Morning Star,5,20,,0,120,,1,0,0x0004C5B2,63,2,2,1,0,0,8,{ bonus2 bAddClass,Class_All,50; },{},{}
1537,Quadrille_C,Refined Quadrille,5,1,,0,193,,1,0,0×00008110,63,2,2,4,0,0,8,{ bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player_Human,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40; },{},{}
1538,Spike_,闇盲之錘,5,20,,700,85,,1,2,0×00008110,63,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{}
1539,Golden_Mace_,黃金之錘,5,20,,800,110,,1,2,0×00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{}
1540,Grand_Cross_,聖錘_十字星,5,20,,1500,140,,1,1,0×00008110,63,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,”PR_TURNUNDEAD”,3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{}
1541,Nemesis,納米西斯錘,5,20,,900,120,,1,0,0×00008110,63,2,2,4,60,1,8,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,”AL_CRUCIS”,1+getrefine(),100; autobonus “{ bonus bBaseAtk,50; }”,10,20000,BF_WEAPON,”{ specialeffect2 EF_BLOODDRAIN; }”; },{},{}
1542,BF_Morning_Star1,鬥士的日星錘,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{}
1543,BF_Morning_Star2,鬥士的日星錘,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus bUnbreakableWeapon; autobonus “{ bonus2 bAddEff,Eff_Stun,5000; }”,10,6000,BF_WEAPON,”{ specialeffect2 EF_POTION_BERSERK; }”; },{},{}
1544,Lunakaligo,露娜平底鍋,5,20,,700,110,,1,3,0×00008110,18,2,2,3,50,1,8,{ if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; } },{},{}
1545,N_Mace,新手專用鐵錘,5,0,,0,57,,1,3,0x0004C5B3,63,2,2,1,2,0,8,{},{},{}
1546,Krieger_Onehand_Mace1,勇士日星錘,5,20,,0,130,,1,0,0x0004C5B3,63,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,5; } if(.@r>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{}
1547,Mace_Of_Madness,Mace Of Madness,5,20,,0,150,,1,0,0x0004C5B2,63,2,2,3,0,0,8,{ bonus2 bSkillAtk,”MC_CARTREVOLUTION”,25; bonus bStr,2; },{},{}
1548,Veteran_Hammer,熟練者之錘,5,10000,,1800,160,,1,2,0×00008110,63,2,2,3,80,1,8,{ bonus bHealPower,getskilllv(“AL_DP”); bonus bCritical,getskilllv(“PR_MACEMASTERY”)*2; bonus bInt,1; bonus bLuk,1; },{},{}
1549,Pilebuncker,衝擊椎,5,10000,,3500,450,,1,0,0×00000400,56,2,2,3,99,1,8,{},{},{}
 
b ornament 10 1M
書本系列:
 
1550,Book,書,5,30000,,600,85,,1,3,0×00410100,63,2,2,2,14,1,15,{},{},{}
1551,Bible,聖言之書,5,60000,,1000,115,,1,2,0×00410100,63,2,2,3,27,1,15,{ bonus bInt,2; },{},{}
1552,Tablet,智慧石碑,5,51000,,800,125,,1,1,0×00410100,63,2,2,3,27,1,15,{},{},{}
1553,Book_Of_Billows,水靈之書,5,35000,,750,90,,1,0,0×00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Water; },{},{}
1554,Book_Of_Mother_Earth,地靈之書,5,35000,,750,90,,1,0,0×00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Earth; },{},{}
1555,Book_Of_Blazing_Sun,火靈之書,5,35000,,750,90,,1,0,0×00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Fire; },{},{}
1556,Book_Of_Gust_Of_Wind,風靈之書,5,35000,,750,90,,1,0,0×00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{}
1557,Book_Of_The_Apocalypse,預言錄,5,60000,,800,120,,1,0,0×00410100,63,2,2,4,40,1,15,{ bonus bAtkEle,Ele_Dark; bonus2 bSubDefEle,Ele_Holy,-5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7; },{},{}
1558,Girl’s_Diary,日記本,5,1500,,300,60,,1,1,0×00410100,63,2,2,4,40,1,15,{ bonus2 bAddDamageClass,1188,150; },{},{}
1559,Legacy_Of_Dragon,天龍的遺產,5,20,,700,130,,1,0,0×00410100,63,2,2,4,70,1,15,{ bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10; },{},{}
1560,Diary_Of_Great_Sage,賢者的日記,5,20,,1100,100:120,,1,2,0×00410100,63,2,2,3,60,1,15,{ if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5; },{},{}
1561,Hardback,精裝之書,5,20,,1500,140,,1,1,0×00410100,63,2,2,4,55,1,15,{ bonus bStr,3; bonus bDex,2; },{},{}
1562,Bible_Of_Battlefield,前章之書,5,20,,700,110,,1,1,0×00410100,63,2,2,4,80,0,15,{ bonus bInt,3; bonus3 bAutoSpell,”AL_BLESSING”,3+(getskilllv(“AL_BLESSING”)>3)*(getskilllv(“AL_BLESSING”)-3),20; },{},{}
1563,Diary_Of_Great_Sage_C,賢者的日記,5,1,,0,135:140,,1,0,0×00410100,63,2,2,3,1,0,15,{ bonus bAspdRate,5; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/ },{},{}
1564,Encyclopedia,大百科全書,5,20,,2000,110:100,,1,2,0×00410100,63,2,2,3,70,1,15,{ bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); },{},{}
1565,Death_Note,死神的名簿,5,20,,1000,137:100,,1,2,0×00410100,63,2,2,4,85,1,15,{ bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player_Human,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,”NPC_HELLJUDGEMENT”,5,20; },{},{}
1566,Diary_Of_Great_Basil,Diary Of Great Basil,5,20,,0,120:125,,1,0,0×00410100,63,2,2,1,0,0,15,{ bonus2 bAddClass,Class_All,50; },{},{}
1567,Hardback_C,Refined Hardcover Book,5,1,,0,168:100,,1,0,0×00410100,63,2,2,4,0,0,15,{ bonus bStr,5; bonus bDex,2; bonus bMatkRate,20; },{},{}
1568,Book_Of_Billows_,水靈之書,5,35000,,750,90,,1,3,0×00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Water; },{},{}
1569,Book_Of_Mother_Earth_,地靈之書,5,35000,,750,90,,1,3,0×00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Earth; },{},{}
1570,Book_Of_Blazing_Sun_,火靈之書,5,35000,,750,90,,1,3,0×00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Fire; },{},{}
1571,Book_Of_Gust_Of_Wind_,風靈之書,5,35000,,750,90,,1,3,0×00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{}
1572,Principles_Of_Magic,魔法經典,5,20,,300,60:160,,1,2,0×00410100,63,2,2,3,60,1,15,{ bonus bInt,3; bonus bSPrecovRate,5; },{},{}
1573,Ancient_Magic,古老魔法書,5,20,,700,30:140,,1,2,0×00410100,63,2,2,3,70,1,15,{},{},{}
1574,BF_Book1,孫子兵法,5,20,,0,90:125,,1,0,0×00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{}
1575,BF_Book2,孫子兵法,5,20,,0,90:125,,1,0,0×00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; },{},{}
1576,Krieger_Book1,勇士智慧石碑,5,20,,0,90:115,,1,0,0×00410100,63,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player_Human,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(.@r>8) autobonus “{ bonus bBaseAtk,200; }”,30,3000,BF_WEAPON,”{ specialeffect2 EF_BASH3D; }”; },{},{}
1577,Krieger_Book2,勇士啟示錄,5,20,,0,90:115,,1,0,0×00410100,63,2,2,4,80,1,15,{ bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player_Human,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; if(.@r>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; } },{},{}
1578,Book_Of_Prayer,Book Of Prayer,5,20,,0,140,,1,0,0×00410100,63,2,2,3,0,0,15,{ bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10; },{},{}
1579,Death_Note_M,Book of the Dead,5,20,,1000,137,,1,2,0×00410100,63,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player_Human,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,”NPC_HELLJUDGEMENT”,5,20; },{},{}
1580,Encyclopedia_C,Giant Encyclopedia,5,0,,0,145:100,,1,0,0×00410100,63,2,2,3,0,0,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40; },{},{}
1581,F_Diary_Of_Great_Sage_C,Diary Of Great Sage,5,1,,0,135,,1,2,0×00410100,63,2,2,3,1,0,15,{ bonus bMatkRate,20; bonus bAspdRate,5; },{},{}
1582,E_Diary_Of_Great_Sage_C,Diary Of Great Sage,5,1,,0,135,,1,2,0×00410100,63,2,2,3,1,0,15,{},{},{}
1583,P_Dic1,P.字典Ⅰ,5,0,,0,135:110,,1,0,0×00410100,63,2,2,3,60,0,15,{},{},{}
1584,Chilly_Spell_Book,寒氣篇魔法書,5,56000,,1000,100:160,,1,2,0×00010000,63,2,2,4,100,1,15,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus bDex,1; .@r = getrefine(); bonus2 bSkillAtk,”MG_COLDBOLT”,(.@r*3); bonus2 bSkillAtk,”SO_DIAMONDDUST”,(.@r*3); bonus2 bSkillUseSP,”MG_COLDBOLT”,-(.@r*5); bonus2 bSkillUseSP,”SO_DIAMONDDUST”,-(.@r*5); },{},{}
1585,Upg_Book,強化書籍,5,20,,600,45:20,,1,1,0×00410100,63,2,2,3,1,1,15,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*5); },{},{}
1586,Velum_Bible,戰神聖言之書,5,20,,600,110:125,,1,0,0×00410100,63,2,2,4,95,1,15,{ if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; if(getrefine()>=6) { bonus2 bSkillCooldown,”AB_LAUDAAGNUS”,-3000; bonus2 bSkillCooldown,”AB_LAUDARAMUS”,-3000; bonus2 bSkillCooldown,”AB_CLEARANCE”,-10000; bonus2 bSkillUseSP,”AB_LAUDAAGNUS”,-60; bonus2 bSkillUseSP,”AB_LAUDARAMUS”,-60; bonus2 bSkillUseSP,”AB_CLEARANCE”,-60; } } },{},{}
1587,Velum_Encyclopedia,戰神大百科全書,5,20,,1000,130,,1,0,0×00410100,63,2,2,4,95,1,15,{ .@r = getrefine(); bonus2 bAddRace,RC_Player_Human,80+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; if(.@r>8) { autobonus “{ bonus bBaseAtk,200; }”,10,3000,BF_WEAPON,”{ specialeffect2 EF_ENHANCE; }”; } },{},{}
1588,Metal_Book,超合金天書,5,20,,0,45:10,,1,1,0×00410100,63,2,2,3,1,1,15,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
1589,Legacy_Of_Dragon_,Legacy of Dragon,5,20,,700,130,,1,2,0×00410100,63,2,2,4,70,1,15,{ bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10; },{},{}
1590,Snake_Encyclopedia,蛇類百科全集,5,60000,,1500,10:110,,1,2,0×00410100,63,2,2,4,105,1,15,{ bonus bUnbreakableWeapon; },{},{}
1591,TE_Woe_Book,TE攻城法書,5,0,,0,120,,1,0,0×00410100,63,2,2,3,40,1,15,{ bonus2 bAddRace,RC_Player_Human,40; bonus2 bMagicAddRace,RC_Player_Human,5; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{}
1596,Earth_Pedigree_Book,地神的族譜,5,10,,400,90:130,,,2,0×050100,63,2,2,,27,1,15,{ .@r = getrefine(); bonus2 bSkillAtk,”WZ_HEAVENDRIVE”,5+.@r; bonus2 bSkillAtk,”WZ_EARTHSPIKE”,5+.@r; bonus bUnbreakableWeapon; },{},{}
1597,Half_BF_Book2,Half BF Book2,5,20,,0,90:125,,1,0,0×00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player_Human,35; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,10; bonus bUnbreakableWeapon; },{},{}
// GM Weapon
1599,Angra_Manyu,聖錘_十字星,5,1,,10,10000:10000,,2,0,0xFFFFFFFF,63,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3300; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddClass,Class_All,100; skill “WZ_STORMGUST”,10; Skill “WZ_METEOR”,10; Skill “WZ_VERMILION”,10; skill “GM_SANDMAN”,1; bonus bVariableCastrate,-100; bonus bFixedCastrate,-100; },{},{}
 
b ornament 10 1M
裝飾品系列:
 

28505,28505,魔神之戒,4,30000,,500,,0,,1,0xFFFFFFFF,63,2,136,,99,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; },{},{}

28505:4910,{ bonus2 bAddClass,Class_All,5; }
28505:4913,{ bonus bMatkRate,5; }
28505:4916,{ bonus bAspdRate,5; }
28505:4919,{ bonus bMaxHPrate,5; }
28505:4922,{ bonus bVariableCastrate,-5; }
28505:4925,{ bonus bCritAtkRate,5;}

b illust 5 0M

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